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Nicho Void
Hyper-Nova Tenth Legion
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Posted - 2008.07.03 16:54:00 -
[1]
Quote: While EVEMon/the API have helped immensely in character planning, it's still difficult and annoying to have to plan your day around a supposedly grindless skill system to maximize character skillpoints.
Try playing an experience based leveling game and then come back here to reread your whine. Your perspective on what is difficult, annoying, and grindless will have changed greatly and you will realize that have one skill training without your input is a blessing.
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Nicho Void
Hyper-Nova Tenth Legion
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Posted - 2008.07.03 17:06:00 -
[2]
Originally by: Malcanis By that argument, someone could kick you in the nuts and you'd merely be grateful that you weren't dying in some horrible little African bush war.
Yes, those two situation are directly comparable.
I have not read one single argument for a skill queue that did not inherently relate to "I'm too lazy/busy/distracted to login to the game to play the game, therefore, it should do it for me."
I agree that a skill queue would be nice, but trying to build a righteous argument for it is laughable.
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Nicho Void
Hyper-Nova Tenth Legion
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Posted - 2008.07.03 17:23:00 -
[3]
Originally by: Malcanis Sheesh all I want is for a skill to keep training until it completes level 5. Can you honestly claim that this would make the game worse for anyone? Will you deny that it would make the game nicer for many?
Thank you for proving my point. You want a skill queue because it will make the game "nicer". Not because the system is broken, or because allowing a queue would let players develop better, or because of some other non self-serving reason. No, it's because you're too lazy to log in to the game.
Originally by: Malcanis What's the big deal about it for you that you have such a problem with it? Did a skill-queue proponent kill your dog or something?
I have a problem with it because you're proposing a system that would reward players who do not put in any effort. The current system rewards a player for taking the time to log in and change a skill. Yes it is tedious, but if people are willing to put in that effort, why shouldn't they have an edge/advantage/bonus over those players who will not?
Do other games give you experience because you couldn't log in and grind monsters, but someone else could? If I take the time to invent a t2 bpc, you should get one as well, correct? How about real life? Do you get paid because someone else went to work instead of you?
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Nicho Void
Hyper-Nova Tenth Legion
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Posted - 2008.07.03 17:27:00 -
[4]
Originally by: Slanty McGarglefist Well of course, it's all a matter of convenience that's all. While i don't have a problem keeping track of my skills and logging in to change them, I would most certainly welcome a skill queue. It's one less thing to worry about.
And this is exactly the point I've been trying to C4 blast into this thread. People want a skill queue because they are lazy. Pure and simple.
On that premise I say no. Log in. Play the game.
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Nicho Void
Hyper-Nova Tenth Legion
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Posted - 2008.07.03 17:35:00 -
[5]
Edited by: Nicho Void on 03/07/2008 17:35:29
Originally by: Malcanis I admit it: I'm just too idle to put a request in to IT to get the EvE client installed on my work PC. I'll get on it tomorrow and never mention this topic again.
Oh FFS. Really? You're going to spill tears of bitter angst all other this thread because you have to be a big boy and go to work whilst other people get to stay home and play internet spaceships? Give me a break.
Originally by: Plumpy McPudding
Originally by: Nicho Void
Originally by: Slanty McGarglefist Well of course, it's all a matter of convenience that's all. While i don't have a problem keeping track of my skills and logging in to change them, I would most certainly welcome a skill queue. It's one less thing to worry about.
And this is exactly the point I've been trying to C4 blast into this thread. People want a skill queue because they are lazy. Pure and simple.
On that premise I say no. Log in. Play the game.
*translation*
You lazy kids and your school buses! Back in my day I had to walk to school! Five miles, both ways and barefoot in the snow! So I guess all convenience is considered as laziness. What a shame.
*translation*
Log in. Play the game.
I'm missing where this is a hard concept.
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Nicho Void
Hyper-Nova Tenth Legion
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Posted - 2008.07.03 18:02:00 -
[6]
Originally by: Malcanis
Originally by: Esu Nahalas Actually, Marconis, I don't care one way or the other whether skills train from I to V in the absence of input.
What I do care about (again, purely in an economic sense) is making sure there is a benefit that accrues to those who "micro-manage" (and pay for) their accounts.
If we put in a system of unlimited skill-queuing, then people will simply follow the recipe that inevitably will be posted here.
But I'm not asking for "unlimited" skill queueing am I, you semi-literate simian. Training until level 5 complete is fundamentally very limited. I'm sure that even you can see that.
Oh? So if I start BS 1, or Carrier 1, or Cap Ship 1, or a dozen other high level skills...you think allowing them to train to level 5 without input is "fundamentally very limited"?
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Nicho Void
Hyper-Nova Tenth Legion
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Posted - 2008.07.03 19:00:00 -
[7]
Originally by: Quelque Chose "The fact that you would rather not bring the full weight of your work ethic to bear on the most basic, mechanical and tedious busywork associated with
--> A Video Game <--
but will whine about the time missed, clearly marks you as a lazy and ineffectual person."
Fixed that for you.
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